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Hex shards of fate keywords
Hex shards of fate keywords













hex shards of fate keywords
  1. #HEX SHARDS OF FATE KEYWORDS FULL#
  2. #HEX SHARDS OF FATE KEYWORDS PC#

This is a keyword that you can select from the nine Great Cults of the Legion, which are as follows:

hex shards of fate keywords

Many Thousand Sons datasheets have the keyword. Because the Assault Doctrine is active, the Savage Fury ability means that any unmodified hit rolls of 6 for these attacks will also score one additional hit. As such the Space Wolves player makes 12 hit rolls against the bearer of the Conniving Plate. When making the attacks with The Axe Morkai, the Space Wolves player is able to use the ability on that weapon’s ‘one-handed’ profile to make two hit rolls instead of one for each attack made with that weapon, and elects to use that profile for all 6 of the attacks being made with that weapon. Because the profile for The Axe Morkai is stronger than that of the flurry of teeth and claws, the Space Wolves player makes 6 attacks against the bearer of the Conniving Plate using that weapon (and can still allocate the 6 attacks granted by the flurry of teeth and claws to a different enemy unit if there is one within Engagement Range). The Conniving Plate therefore only allows up to 6 of these attacks to be allocated to the model with that Relic. When Logan Grimnar is selected to fight, that model’s Attacks characteristic grants 5 attacks, the Shock Assault ability grants 1 additional attack, and that model is also permitted to make 6 additional attacks with it’s flurry of teeth and claws weapon, for a total of 12 attacks. Logan Grimnar on Stormrider has charged in a turn in which the Assault Doctrine is active, and he is within Engagement Range of a THOUSAND SONS model with the Conniving Plate Relic. The Conniving Plate only affects the initial number of attacks made by a model when these are allocated during the Select Targets step of the Make Close Combat Attacks sequence (including any additional attacks granted by abilities of weapons such as an Astartes chainsword).Įxample: A player’s whole army is from the Space Wolves Chapter.

#HEX SHARDS OF FATE KEYWORDS PC#

So I backed it over the fact that I basically want an Mt G PC game better than Dof P but I wanted to hear other people's opinions on whether this is a "ripoff" or not.These abilities are unaffected. The PvE game looks pretty interesting too. Here you can do stuff like plant bombs in your opponent's deck, shutdown his cards without his knowledge, etc.

#HEX SHARDS OF FATE KEYWORDS FULL#

And I think what really makes this game have a ton of potential is when they take full advantage of the fact that it's a purely virtual card game. As fun as Duels of the Planeswalkers is, I think this game could provide a better virtual TCG experience. Now personally, I don't think this is a bad thing. Most of the card's keywords have direct Magic equivalents (Steadfast = Vigilance, Speed = Haste, Crush = Trample, etc). If you look at the card database, you can see cards copied wholesale from Mt G cards sometimes down to their resource requirements. In fact, it looks almost like a Mockbuster version of Mt G in places. Even though I backed it, I recognize that this game is pretty much Magic The Gathering. I backed the project at the Dungeon Crawler level. The devs are behind the World Of Warcraft TCG and they appear determined to make a good TCG PC experience. Recently the HEX: Shards of Fate Kick Starter was a resounding success.















Hex shards of fate keywords